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XSLICE > Details |
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Tailors XSLICE | |||||||
XSLICE slices lines, rays, xlines, 3D faces, polygon meshes, and polyface meshes with a plane. Options of XSLICE are similar to those of the AutoCAD "slice" command for 3D solids. After selecting objects to be sliced you define the position of the slicing plane by one of the following options: |
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Object |
Selecting a 2D object will define the slicing plane |
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View |
Slicing plane will be perpendicular to current view direction |
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Zaxis |
Specifying two points will define a Z axis
normal (perpendicular) to the slicing plane |
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XY |
Slicing plane will be parallel to the XY plane of current UCS |
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YZ |
Slicing plane will be parallel to the YZ plane of current UCS |
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ZX |
Slicing plane will be parallel to the ZX plane of current UCS |
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3points |
Specifying three points not lying on the same straight line
will define the position of the slicing plane |
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Default option is "3points".
That means you may immediately specify the first of the three points. After defining the slicing plane you choose the side you want to retain (or both sides). If there are objects not intersected by the slicing plane but situated on the undesired side of the plane, then you can choose to erase these objects. Objects with a non-zero thickness cannot be selected. Objects on locked layers do not get sliced. Concerning certain 3D faces and meshes some restrictions should be paid attention to. |
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SEW > Details |
XSLICE > Details |
LIFT | FLIP | BACKFACE | NORMALS | UNFOLD | |
Overview | Installation | Copyright | » Deutsch » English | ||||